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《十年一品温如言电影》

类型:微电影 恐怖 其它  韩国  2002 

主演:基努·里维斯 甄子丹 比尔·斯卡斯加德 劳伦斯·菲什伯恩 真田广之 沙米尔·安德森 兰斯·莱迪克 泽山璃奈 克兰西·布朗 斯科特·阿金斯 伊恩·麦柯肖恩 马克·扎罗 娜塔丽·特纳 艾米·关 布拉汉姆·沙卜 George Georgiou 

导演:亚当·史迪威 

十年一品温如言电影 剧情简介

[2024□07.021□:□3:□6]O□en□LExt□□sions:GL_□ES_depth□4,GL_ANGLE_st□n□il_texturing□GL_EXT_depth_c□am□,□□_NV_shader_nope□spective_int□rpolati□n,GL_CHRO□IUM_lose□co□text,GL□ANG□E□program_cache□co□trol,G□_AN□LE_i□□tan□e□_arra□s,□L_□XT_disjoint□t□mer_query,GL_EXT_t□x□ure_type_2_10_1□_10_REV,□□□CHRO□I□M_□opy_□om□ressed_textu□e,GL_□ES□□ra□_elements_b□□□_□e□tex,GL_EXT_blend_minmax□□L_EXT_texture_compr□□si□n_dxt□,GL_NV_EGL_stream_consume□□external□GL□OES_EGL_ima□e_external,GL□□ES_com□ressed_EAC_□G11_un□□gne□_textu□e,GL_O□R_multiv□ew,GL_OES□vertex_array_object,GL_EXT_i□stanced_arrays,G□_OES_texture_float,GL_EXT_ba□e_instanc□,G□_OES_rgb8_rgba8,□L_OVR_m□ltiview□,G□_CHROMIUM_b□nd_generates_resource,GL_ANGLE_render□bility_v□li□a□ion,GL_□E□_t□xture_stencil8,□L_ANGLE_copy_te□tur□_□d,GL_EXT_c□nservative_□epth,GL_OES□□ompr□ssed_□AC_R11_u□si□ned_tex□ure,GL□OES_compressed_ETC2_pu□c□thr□ugh□_□RGB8_alpha_t□xtu□e□G□_ANGLE_memo□y_s□□e,□L_□ES_comp□□sse□_E□C_□11_signed_textu□e□G□_□NGLE_robust□□lien□_m□mory,GL_AMD_perf□rmance□monito□,GL□OES_com□□es□ed□EAC_□G□1_signed_te□ture,□□_WEBGL_□ideo_textu□e,GL_EXT□texture_f□lter_an□sotropic,,GL_EXT_□lend_fu□c□e□tende□,G□_ANGLE_□et_se□ialized_□ont□xt□stri□□,GL_AN□LE□translate□_s□a□er_so□rce□GL_OES_elem□n□_index□uin□,GL_ANG□E_tex□ure_compr□□sion_dxt3,GL_ANGLE_m□lti_□r□w□GL_ANGLE_sh□de□_pixel_local_st□rage,GL□ANGLE_reque□t_ext□nsi□n,GL_OE□_EGL_image,GL_AN□LE_b□se_vertex_□□□e_insta□ce□GL□OES_get_program_binar□,G□_□NGLE_clip_c□ll_distance,GL_OES_draw_buff□rs_ind□xed,GL_EXT_po□ygon_offset_cla□□,GL_A□P□□_clip_dista□ce,□L_□NG□E_tex□ure_c□mpression_dxt5,GL_OES_su□faceless_cont□xt,GL□NV□pi□el_buf□er_□bje□t,G□_OES_EGL□im□ge_external_ess□3,□L□EXT_color_buf□er_float□GL□□V_framebuffer_b□i□,GL_EXT_ren□er_snorm,GL_EX□□texture_compression_bptc,GL_E□□_te□tur□_□ompres□i□n_rg□c,□L_E□T_read_□or□at□bg□a,GL_C□ROM□UM_bin□_u□iform_locat□on,G□_EXT_draw□b□ffers_index□d□□L□EXT_map_buf□er□range,G□□OES□textu□□_border_□lamp,GL_□□□_□e□th32,□L_ANGLE_□hade□_pixel_local_storage□coheren□,G□_EXT_textu□e_□orm□t_BGRA8□88,GL_□□T□robus□ness,GL_OES_standard□derivatives,GL_ANGLE_get_tex_l□vel□pa□ameter,GL_EXT_□exture_stora□□,□L_O□S_t□x□ure_n□ot,GL_A□□□E_framebuffer_□ult□sa□ple□GL_EXT_unpa□k_subima□e□GL_A□GLE_provo□i□g□ver□ex□GL_CHR□MI□M_co□y_te□□ure,G□_E□T_texture_rg,GL_OE□_comp□□ssed□ETC2_sRGB8□□lph□8_texture,GL_□NGL□_bas□_vertex_bas□_□n□tance_shad□r_bu□ltin,GL_ANGLE_l□ssy_e□c_de□ode,GL_EXT_texture_compression□s3tc_srgb,GL_OES_fbo□render_m□p□ap,GL_□X□_disca□□_framebuffer,GL_O□S_mapbuffer,□L_□ES□texture_h□lf_float_linear,□L_EX□□c□ip_co□□rol,GL_EXT□text□re□border_□la□□,G□□OES_shade□_multisample□i□t□rpol□t□o□,GL_E□T□□hader_te□ture_l□d,G□□EXT_texture_mirror_cl□mp_to_e□□e,G□_OES□packed_depth_sten□□l,GL_□□GLE_t□xtu□e□□□ltisamp□e□GL_EXT_col□r□b□ffer□half□float,GL_OE□_compre□sed_ETC2_p□nchthrou□hA_RGBA8_□□xt□re□GL_O□S_te□ture_h□lf_f□oa□,G□_E□T_d□bug_la□el,□□_□NGL□_pack_□eve□se_r□w_o□□er,GL□EX□_□raw_buffers,GL_NV_pack_subi□age,GL_OES_com□re□sed_□□C2_R□BA8_t□xt□□e,G□_EXT_EG□_i□ag□_ext□rnal□wr□p_modes,GL_OE□_tex□ure_float_li□ear□GL_E□T□dr□□_elemen□□_base_vertex,GL_EXT_sRGB,G□_CHROMIUM_sync_q□ery,GL_EXT_mu□ti_draw_indirect,GL□□□□_paral□e□_shader_□□mp□le,GL_□N□L□_f□amebu□fe□_blit,GL_E□T_flo□t_blend,GL□EXT_mu□ti□ampled_rende□_to_t□xture,□L_EXT_te□ture_n□rm□6,GL_ANGLE_cl□□nt□a□rays□G□□NV_fe□ce,GL_ANGLE_□extur□□u□a□□,GL_EXT_□lip_cu□l_d□sta□ce,GL_EXT_f□a□_depth,GL_ANGL□_multiv□ew_mult□sample,G□_O□□_compressed_ETC□_RGB8_texture,□L□ANGLE_de□□h_texture,GL_ANGL□_po□ygon_m□de,GL_E□T□o□clusi□n_query_boolean,GL□EXT_debug_mar□□r,GL_OES_c□mpre□sed_ETC2_sRGB8_te□ture,GL_OES_sa□ple_v□ri□bles,GL_KH□_debu□[2024.0□.0216:0□:0□]Ope□GLExtensi□ns:GL_OES_depth24□□L_□NGLE_stencil□t□xturing,□L_EXT_depth_clamp,GL_NV_shader_noper□pecti□e_interpol□tion,G□_CHROM□□M_los□□□ontext,GL_□□G□E□progra□□c□c□e□control□GL□ANGL□□instan□ed_arrays□□L_EXT_d□□joint□ti□er_query,G□□E□T_text□re_type_2_10_1□_10_□EV,GL_CHRO□IUM□cop□_co□pre□sed□texture,GL_OES_dra□_□l□ments_bas□_vertex,GL_EX□_ble□□_minmax,GL_EXT_text□r□_co□pression_dxt1,GL_NV_EGL_stream_consu□er_□xterna□,G□_OES_EGL_image_exte□na□,GL_OE□_compressed_□□C_R□1□_□n□igne□_te□ture,GL□□VR_multiview,GL_O□S_vertex_ar□ay_□□j□□t,GL_EXT_instanced_a□ra□□,GL_O□S_texture_f□oat,GL_EXT_base_in□ta□ce,GL_OES_rgb8_rgba8,GL_OVR_multiview□,GL_CH□□MIUM_bind_ge□□□□tes_re□ource,GL_□□GLE□renderability_va□idat□on,GL_OES_□exture_sten□□l8,GL_□□G□E_copy_te□ture_□d,GL_EXT□conservative_d□□th,GL□OES_compres□ed□EAC_R1□_unsigned_□extu□e,□L_OES_c□m□ressed_E□□□_□unch□h□oughA□s□GB8_alpha_texture,GL□AN□LE_□e□ory□s□ze,GL_O□S_co□pressed_□AC_R1□_□igned_t□xture,GL□□NGLE_robust_client_memory,G□_A□D_performance_monito□,GL_OES_co□pre□se□_EA□_□G11_signed_□extu□e,GL_WEBGL_vid□o_texture,GL_EXT_t□□□ure□filter_anisotropic,,□L_EXT_b□end_func_e□tended,GL_ANGLE_get_serial□zed_c□ntex□□s□ring,GL_AN□LE□□ranslated_s□ader_source□GL_O□S_element_inde□_uint,GL□A□G□E_t□xt□r□_comp□□s□ion_□x□3,□L_□N□L□□m□lti_draw,GL_AN□LE_s□a□er_pi□el_l□cal_s□orag□,G□_ANGL□_request_extension□GL_OES_EGL□image,□□_ANGLE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